For my second semester project, me and my teammates recreated "PACMAN" in C using Raylib module. Every aspect of this game makes sure that it remains faithful to the original, but we also made sure that it has our custom touches, like the maze being designed with homage to our college's name. Click below to view our reports, a video demo and a zip file with instructions on how to download our game.
As part of Design thinking - Rhapsody smart classroom ideathon, we designed a futuristic classroom which would be practicial and benificial. We made sure to get data from a large number of stakeholders, and then used blender to create our own version of the smart classroom. Click below to view our presentation and the video demos in blender.
An internally funded project ( by SSN trust) worth Rs. 1,10,000, this deals with deciphering of brainwaves using EEG neurophony bands. We use this machine to collect data, which is the processed by our code to decipher it. Its just in its beginning phase, yet i recommend you to check out our report.
As a fun project, me and my teammates decided to recreate Hill Climb racing in Unity, with the help of C#. Sadly, due to technical issues, we have lost our game. However , given beside is an actual screenshot of our game, where you can clearly see that the characters are custom made.